[FREE] Great Python script for pre-rendering sprites! The scene is useful to understand the setup, including a look-at constrained camera,but unnecessary to run your own. If you use Rigify, especially, I recommend just bringing in the script to your existing scene. Main thing is to read through the script and change appropriate parts: action name (be wary there are commented actions), directions, frame skip, and at the very end - absolute file path (it's the argument passed into the function). When you're ready run the script and go look at the folder you specified.
Huge pixel font collection
[FREE] Can you really trust the licensing on your sound effects - free or even purchased on asset stores? Well you can trust these original sounds!
FilmCow did wrote up a nice blog post on a disturbing trend where major licensed sound packs were being resold illegally in smaller packs. If you've purchased enough sounds you've probably already noticed packs mysteriously deprecating or disappearing from asset stores... My experience has been that Unreal Market would notify you, while Unity Assetstore will just silently cover their own booty.
[FREE] Awesome procedural, node-based material creator built with Godot. Export to any major engine and bake any node (with 2D preview) to texture.
Strong variety of fonts by Allison James (NAL) & Dan Johnston. It's the only cure for my addiction to Impact Bold.