composed the soundtrack adhering to the 5 channel limitation of GBC!
Composed "Boss Start!" jingle, Stage 3 BGM, and created a handful of sfx for player movement.
Arranged Juliante's boss theme!
wrote all the music!! and made 2 sfx - boost start and boost looping
Composed all the music and wrote parts of the GDD!
Composed 4 songs and helped playtest!
Tracklist:
I am part of the core team of Nekomancer of Nowhere! We all cross disciplines a lot but I handle all the audio and worked with an outsourcer for some sound effects. I composed the full 21-piece soundtrack and made most sound effects with a mixture of personal foley recordings and sound libraries. I did all audio implementation and also made the game's settings menu.
Wrote the credits theme and mastered most of the audio (100+ sfx and voice clips)!
I wrote all the music for GB Jam 11! I composed in FL Studio using only the amount and type of channels supported by the Gameboy Color.
GB Jam music:
Update music
Composed the main menu theme and created some foley and sfx for the game.
composed the title theme and programmed a portion of the gameplay
I was the Assistant Sound Director of Gorilla Grind. In addition to my more official notekeeping, critique, supervision, and post-production duties, I wrote a level theme and arranged two more!
Composed Zap Cave 2, arranged the credits theme, and both designed and programmed the sound system which plays area themes like mini-albums!
Wrote all the music and coded a portion of the gameplay.
I wrote the title theme, save room theme, and boss theme.
Led development as director and composed all the music. Some sound effects were made by Nick Brake, and the vocals/lyrics of the credits theme were by EowynTried!
Made this game and composed its music. The bassline introduced in the first stage theme (and arranged throughout the soundtrack) was written by onion_mu!
Wrote all the music and made all the sound effects.
Also designed/programmed/wrote in-game dialog/sprited (most monster sprites are by Saxorus!)
Wrote the music (and made a significant portion of the game) for Jamfest fall 2021.
Wrote some music and designed the dynamic music system.
Co-composed the title theme and the second biome theme.
Created some sound effects. Also composed the win jingle and arranged the piano version of the level theme.
Created the main theme arrangement that plays in the credits, various minor sound contributions.
Composed the music for GM(48). Wrote additional music for the post-jam update.
Composed the music.
wrote all the music!
Composed the soundtrack and made sound effects.
Composed the level theme that plays throughout the game.
Composed all the BGM!