Not an actual game, it has a simple day and night cycle. You're on a lighthouse as the sun goes down. There is no gameplay, you just sit there and gawk at the beautiful graphics.
A unique turn based roguelike game. It is a card managing roguelike, like in Slay the Spire. However the game still has its own unique quirks. Both you and the opponent(s) are placed on a flat tile board. Every turn you get you can either move things to your attack queue or move away from the enemies. The enemies also function this way. Even if you are caught in a bad situation with no cards ready and the enemy about to attack you still have another mechanic called "swap". This allows you to dodge past the enemy and if they are attacking on that turn it will cause them to miss their attack on you or potentially hit their own allies, giving you an opening, however you can only swap with an opponent whilst looking at them and changing the direction you are looking will use your turn. The game also features different characters all with their own abilities and cards.
An old styled horror game like Resident Evil or Silent Hill. It uses fixed camera angles like in the older resident evils. The game plays to the advantages of the fixed camera angle to make the game even more fear inducing. By holding your breath in the game you can also uncover the secrets of the world around you. Meanwhile the "twisted" town's residents will actively hunt you down.
Tile based dungeon crawling styled game. A deckbuilding game much like Inscryption. Also a roguelite game using cards like in Slay the Spire. Unlike in most roguelites you wont lose everything for just losing. You will actually keep certain items.
Short top down roguelike game. Randomly generated levels and weapons keeps this game fresh and makes me keep going back to it. It is a punishing game that will keep sending you back to the start of the game on every death. Forcing you to apply what you have already learnt from your previous experiences into the new life.
Roguelite styled game with upgrades for weapons. Underneath however it is a fast paced platform shooter. Everything is in a closed environment as more and more enemies pour in you must kill them and dodge all their attacks using your walljumps.
Addictive and simple roguelite. This being the demo version, there are a lot less options than the full release however. You have 10 minutes to survive and onslaught of enemies. The enemies becoming increasingly stronger as you also become stronger. As you play more and more you earn points that can be spent on unlocking new characters and weapons. All with their own unique ability and stats.
Silent Hill styled horror game that builds the atmosphere to make the player more and more scared as time goes on. The use of a camera within the game also allows the player to manipulate objects around them to solve puzzles and see more into the story that is within.
2D RPG Dungeon Crawler meets a 2D Fighting Game. Interesting idea with fun gameplay. The dungeons being randomly generated makes the game feel more fresh going back through it, it's like if a roguelike met a fighting game. As you level up going through the dungeons and become stronger for your next fights.