Luis' thoughts: Great meta puzzle that reminds of Baba is You (while having its own personality).
Luis' thoughts: An open-world tactics game with a very unique and charming setting.
Luis' thoughts: A clever take on grid-based puzzles with a very cool presentation.
Luis' thoughts: Great puzzle game with a very deep mechanics and minimalist (but eye-catching) visuals.
Luis' thoughts: Simple fun mechanics with plenty of content and lovely art.
Luis' thoughts: A cool take on traditional puzzle mechanics with a great presentation.
Luis' thoughts: A mind-bending grid-based games about delivering packages and time paradoxes. It's hard but quite fun.
Luis' thoughts: Great concept with an adorable presentation!
Luis' thoughts: A really cool roguelike with a big emphasis on personality and procedural narrative.
Luis' thoughts: A colony management game (Rimworld, Dwarf Fortress, etc) with lots of personality.
Luis' thoughts: Super minimalis grid-based puzzle game with a roguelike feel. It also has an endless mode.
Luis' thoughts: Amazing roguelike that is perfect for short sessions. Has a lot of strategic depth, especially on the harder difficulty settings.
Luis' thoughts: This is a really nice thinky platformer that creates looks of cool discovery moments using simple elements. All the challenges (and its narrative) are quite meta.
Luis' thoughts: A famous Broughlike that has inspired so many games. The controls couldn't be any more simple, but it's super deep. Getting better at it feels very rewarding.
Luis' thoughts: Lovely mix of roguelike, strategy game, and city builder. It manages to feel super exciting and intriguing with just a few interfaces.
Luis' thoughts: It's like a digital version of Through The Ages. Like a lite version of a 4X game that doesn't take forever to play. I also love the art on the cards.
Luis' thoughts: A very cool builder that also adds a twist to the usual genre narrative. The mechanics are polished and interesting. The presentation and game feel is just amazing.
Luis' thoughts: One of those games where figuring out the systems is a big part of the experience. You move around, plant seeds, and watch the results to try to figure out what's going on. Once you get the hang of that, the game turns into a tetris-like platformer. I had lots of fun exploring its levels.
Luis' thoughts: It has very simple rules that resemble those in P&P roll and write games. Each new run feels unique and exciting. And it's super fun to compete against friends in the daily challenges.
Luis' thoughts: I love the vibe of discovering some old software. At first it's all a bit confusing as you try to understand the systems. But once you learn how it works, it turns into an interesting resource management game.
Luis' thoughts: An amazing dice-based roguelike. Each scenario has different rules and feels like a puzzle you're trying to figure out. Once you get the hang of it, it doesn't feel random at all (even when you're rolling dice).
Luis' thoughts: An interesting take on Sudoku with a very polished presentation and a cool (but subtle) narrative.
Luis' thoughts: Great example of physical thinky game. The presentation is top-notch and I like how it uses words and letters to create game mechanics.