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Games I Worked On

a collection by Pat Thompson · last updated 2024-01-06 18:21:03
Platformer
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Added Jan 06, 2024 by Pat Thompson

Provided sound design, gameplay programming, and 2D Art

Shooter
Added Dec 17, 2023 by Pat Thompson

First person arena shooter, similar to Doom

Adventure
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Added Nov 05, 2023 by Pat Thompson

I designed and modelled character "Sophie",  Created female character animations, programmed female animations.

Action
Added Jul 30, 2023 by Pat Thompson

Designed, modeled, rigged, and animated main character and primary weapon. Helped the team program gameplay mechanics, leveling systems, ability systems, and balance them.  Made most of the 2D artwork for the UI and programmed it.  Also programmed gameplay.

Play in browser
Added Jul 05, 2023 by Pat Thompson

FPS puzzle platformer with tron-inspired visuals.

Added Mar 27, 2023 by Pat Thompson

Created 3D Art, Rigging, VFX, and Game Mechanics for a Vehicle and weapons.

Action
Added Mar 20, 2023 by Pat Thompson

A Sci-Fi space shooter where the player must defeat massive death-star-like space stations.

Simulation
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Added Mar 20, 2023 by Pat Thompson

A turn based, board game about gathering resources and trading them with other players.

Survival
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Added Oct 24, 2022 by Pat Thompson

Explore this quirky world made of candy to find valuable items for crafting but watch out!  The world floods with custard, get to high ground before the flood rolls in in this roguelike adventure game.

Adventure
Added Aug 18, 2022 by Pat Thompson

Online Co-Operative Multiplayer RPG featuring beautiful 3D Art and Environments

My Contributions:  3D character art (goblin enemy/statue), character network scripting, in game menus, player input