I contributed the player 2 character sprites, sans the animations.
I primarily contributed 3D models of various household furniture and key items. All fully textured, some rigged and animated, and then implemented them into the game engine.
Made for Jam For Change (April 2018), a game jam run by London Dev Space. Play as the gracious host, Elephant, and pour drinks without spilling a drop!
A submission for Narrative Game Jam #6, created as part of a team, a visual novel based on the theme of Magical Realism.
Created for Godot Wild Jam 42, a short interactive experience with textured environment, character design, rig, and animations - all put together in Godot 3.2.
Medium floating bot, rudetech logo, caution decal, small melee/explosion bot model and texture, cylinder bot art, debug spawner: Liyi Zhang
Also did playtesting.
Satellite model, asteroid debris models, pirate frigate model and material, HUD ship indicators: Liyi Zhang