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wanderhomePage 2

a collection by gladiolorum · last updated 2023-11-10 03:12:16
Decide a rumour you have heard, and a small and forgotten god of fairground foods who lives here.
A place where old toys lay discarded and forgotten, wishing to run, play and tell amazing stories together once more.
Good enough, at the right place and time. Street meat vendors are always where they need to be.
Who knows the future? Well, you CLAIM to, does that count?
They say that making deals by moonlight will lead to regret with the sun, but you're an expert.
You search for wonders, to share your amazement at the world.
Everywhere has rocks but you have to know what you're looking at.
An eerie and mysterious nature to be part of your story
​Above the Hæth, the night sky shimmers with unimaginable wonders, calling you impossibly far from home.
Bringing The End to the Hæth
A sea-worthy and mythic expansion to Jay Dragon's Wanderhome
Everything around you is so small, and yet some things, you will never outgrow.
Wanderhome scenarios - seven new gods and one infamous
A simple how to guide for using Tarot in Wanderhome solo play
A murder-mystery supplement for Wanderhome
A set of pre-built locations and kith centred around winter and loneliness.
A set of pre-built locations and kith centred around time and the seasons.
You to tinker with things until they are improved. Your care is handmade, thoughtful, and full of love.
A Wanderhome playbook of escapism and memory.
A playbook for Wanderhome to build little houses for forgotten gods.
A Wanderhome playbook for kith with plant magic.
A Wanderhome playbook for sociable hobbyists.
A powerful and omnipresent playbook for Wanderhome.
A Wanderhome playbook of maps and bugs.
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