Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Game Portfolio

Build an ecosystem and discover new forms of alien life in this idle-management simulator.
Simulation
Play in browser

Worked as the primary engineer and UX designer in a 3-man team for this idle-management game developed in Phaser 3 over ~6 weeks.

An adventure-style adaptation of the 1964 film.
Adventure
Play in browser

An adaptation of a film into an adventure game independently developed in Phaser 3 in about 3 weeks.

Escape your pursuers and crack some corporate skulls in this endless runner!
Action
Play in browser

An endless runner independently developed in Phaser 3 in 2 weeks. 

A reimagining of the 1978 shooting-gallery classic Rocket Patrol!
Shooter
Play in browser

Modification of Rocket Patrol independently developed in Phaser 3 in a week.

Escape!
Simulation
Play in browser

Worked multiple roles in developing this short two-level game with two team members in about 3 weeks.

Collect all the Dung to form the Ultimate Dung Ball
Puzzle
Play in browser

Worked in a 4 man team as a programmer in creating this short 15-30 second minigame in 48 hours for GDA's Microgame Jam.