3-5 people, 4-6 hours, some 6-sided dice, and something to write things down with
R-rated, Tarot deck, writing utensils, paper, and note cards.
Tactical combat RPG
3 player GMless and diceless storytelling game about finding home
Six sided die, something to write with and on, and a place to accrue Taboo marks
Two players, one of which is The Moon
Short single player TTRPG about trying to love yourself
Two players, one of whom is a dog
2-player game about useless lesbians mutually pining for each other across lifetimes, unable to muster the courage to confess first. The game is played over the course of 7 Lifetimes, with the final one containing the inevitable confession
Goal: write the trashiest romance stories you can think of! 3-5 players, two six-sided dice, index cards, tokens, things you can write with, about two hours for game time, and a great sense of humor.
Narrative-driven tabletop roleplaying game that uses chess instead of dice
Even number of players. 2-6 would be optimal, tokens, four-sided dice (d4), six-sided dice (d6), eight-sided dice (d8), ten-sided dice (d10), and twelve-sided dice (d12). You can share, but it’d be good if each player had their own set, and some paper.
Two players about the grief and beauty of impermanence
2-5 players, PbtA game about teen girls at a summer camp
1-5 players about revenge and colonial ultraviolence
2-6 players, 60 minutes, blank index cards and writing utensils
1-2 hours, 2-4 players, a deck of playing cards, a conductive space, index cards, writing materials
2-4 hour micro-RPG designed for 3-5 players
2-3 players, 2-3 hours
Solo RPG
Solo LARP