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Wanderhome

a collection by moss.flux · last updated 2023-11-10 03:09:53
A Nature where things can be stored and easily lost.
A set of pre-built locations and kith centred on finding your way.
The Library is a place to meet, research, or maybe find that elusive book.
A Nature about a place of both trauma and healing.
An eerie and mysterious nature to be part of your story
A Nature about secret communication and buried pathways.
A place where the incredible is gathered to amaze and inspire.
Everywhere has rocks but you have to know what you're looking at.
You search for wonders, to share your amazement at the world.
Two lonely natures full of things, and three new traits.
Ship playbooks for seabound wanderers
Six Wanderhome natures
They say that making deals by moonlight will lead to regret with the sun, but you're an expert.
a fallen star is a place where a star fell.
A Wanderhome supplement funded by the Haeth Grant
A wanderhome nature for a place you are welcome but don't want to be
A place where old toys lay discarded and forgotten, wishing to run, play and tell amazing stories together once more.
You recover and carry the curses that your family unleashed.
Be Dolly Levi with whiskers, Auntie Mame with a tail, or the Ultimate Wingman, complete with actual wings.
A plurality positive playbook about a system written by a system
The Jam Factory is a place where animal-folk work together to create something for all to enjoy.
Travel the Hæth as someone who died for a cause...and came back.
A series of seaside natures for Wanderhome
A playbook for the TTRPG Wanderhome about a fish out of water
A playkit with locations, kith, small forgotten gods, and more to be added over time.
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