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My Jam games!

a collection by Pxl Dev · last updated 2024-05-12 18:51:02
Strategy
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Fighting
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Pxl Dev says

A game I made with people I know in a local offline game jam. We spent time playing and making games together with all participants.

Platformer
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Pxl Dev says

This game was made in 3 hours for the Friday Night Game Jam! I wanted to make a sequel to one of my jam games, Return to Monke. I was barely able to finish this game on time, but I am really happy with how it turned out!

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Pxl Dev says

This game was made for the Friday Night Game Jam with the theme of "Sandbox", this game is a ""horror"" (with double quotation marks) game, with the theme of finding weird crystals from the heads of weird floating skulls. I am not sure what to think of this game, the game is very disorientating and almost impossible to finish unless you know the exact locations of the different skulls.

This game is pretty much unplayable, so unless you are a complete madlad do now play this game please.

Strategy
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Pxl Dev says

This game was made for the Friday Night Game Jam in 3-hours, the theme of this game jam was "cells", although this game doesn't match the theme of this jam that well, I think this game is a solid entry to the jam.

Action
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Pxl Dev says

This game was made for the Friday Night Game Jam, the theme for this game jam was "sailing". I think I managed to do a lot, (maybe even a bit too much for the sake of enjoyability) in the 3-hours I had.

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Pxl Dev says

This is a "horror" game I made, this game was made for "Pxl Jam" with the theme of "horror", The time limit for this jam was 2-days, and I think I did pretty well for that time limit.

Short puzzle game
Puzzle
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Pxl Dev says

This is a short puzzle game which includes time shifting crystals as the base mechanics. This game doesn't have the most original idea, nor the best execution, but I think it is a pretty good game to be made in 3-hours.

Game about basketball (what who could've guessed)
Sports
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Pxl Dev says

I made this game with Lennyi!

I mostly made the graphics in this game, and Lennyi did the programming

Shooter
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Pxl Dev says

This game was made for my own game jam in 5 hours! We used my asset pack called 1-Bit FPS pack.

Puzzle
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Pxl Dev says

This game was made into a game jam where the theme was my assets.

This game had an interesting idea, but I feel like the execution could have been a bit different with some new game mechanics sprinkled in the different levels.

Puzzle
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Pxl Dev says

The theme for the jam was Words I found this theme interesting, but I only was able to come up with a generic topdown ascii game.

Platformer
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Pxl Dev says

This game was made for Friday Night Game Jam! The theme for this jam was "Sticky notes", After hearing the theme my first thought was to make this very original game!

Get into a tank and destroy the enemy base alone!
Puzzle
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Pxl Dev says

I made this game in 3hrs for Friday Night Game Jam! I am happy on how this game turned out, this game feels very "clean" on the side of UI for example. I am very proud of this one!

Something that I would have done differently is that I would have spent less time on the enemy AI.

made for GoedWare Game Jam #4
Action
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Pxl Dev says

I did textures, shaders, particles, Voice acting and came up with the idea for this game. My buddy Fully Rendered did everything else.

Your smuggling bussiness is nearing its end, can you stop it?
Puzzle
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Pxl Dev says

I made this game in 3 hours for a game jam called Friday Night Game Jam! We had to use a specific assetpack, which I had to modify to make it usable in GB Studio.

A platformer
Platformer
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Pxl Dev says

This was the original Dungeon Miner game, which was made for Ludum Dare!

Adventure
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Pxl Dev says

This game was made for Blackthornprod game jam #3! The game idea for this one came from a classic game "Donkey Kong jr" game. I am really proud of this one!

Puzzle
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Pxl Dev says

This game was made for GMTK game jam 2021!

Platformer
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Pxl Dev says

This game was made for Miz Jam 1, This game was my first published game jam game! Even though the game hasn't aged that well, it is a good bench mark on how I have evolved as a game developer!