Inspired by The Stanley Parable by Galactic Cafe. Made with GameMaker.
Actually was supposed to be an RPG copy of the original game. Scrapped because project was too big.
Animation is bugged heavily, but doors and movement and collision works quite decently.
Attempted to make a Pong game using GameMaker.
Movement and collision is okay, but couldn't figure out how to make CPU hit the ball properly and not miss the ball by a pixel every time.
Inspired by Emily is Away by Kyle Seeley. Made with GameMaker.
You can only input your answer for one question. Development stopped after that.
Inspired by Super Hexagon by Terry Cavanagh. Made with GameMaker.
There's a place to sit and never get hit by the pellets. Other than that, this prototype is completely playable.