2+ player games with long rule sets, are made for extended campaigns, or both
GM-ed
3-5 players
fate dice/d6 (4pp), token
rule heavy
GM-ed
flex players, time
dice (?d6)
adventure + premade characters included
GM-ed
flex players, time
dice (polyhedral)
Forged in the Dark
GM-ed
3-7 players
multisession?
dice (?d6)
GM-ed
2-6 players
flex time, sessions
dice (5d6)
rule heavy
GM-ed
flex players, time
dice (2d6, 2d10)
rules light
GM-less
2-4 players
? time
print cards
"Suicide" endings
GM-ed
4-5 players
flex sessions
dice (~15d6, 1d20, 1d10, 1d4)
GM-less
2-6 players
flex time
card deck
GM-ed
flex players, time
card deck
GM-ed
~4 players
2-4hr
diceless