Mostly played with Unity's Shader Graph during this one. Very new to me. Some of the grass and plants movement are based off a wind shader tutorial I followed and modified.
Had a great time making this Rhythm Cooking game for the Maine Video Game Devs Rhythm Game Jam 2022
I was part of a team of five for this submission to the Maine Video Game Devs Holiday Jam of 2021. This was a great jam for those of us stuck at home. Got to meet and work with some great people.
I wired the game together and did most of the game logic. All beautiful visuals and sounds provided by my team.
Started off as a team of 5 and became a team of 3 after the first jam. This was originally a submission for the Maine Video Game Devs 2020 Game Jam. We decided to keep it going for a few months and had a blast. I did a good deal of the initial game logic during the jam phase. After the jam the AI and view cone systems were replaced by our very talented programmer Serno.
I did the Title Screen, in game UI, opening tutorial (Unity Timeline) and scoring.
Great fun at this Global Game Jam in 2020. I worked on the inventory system for this game.