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Game Jams!

a collection by Brian Nielsen · last updated 2023-11-10 03:08:35
Shooter
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Added Dec 18, 2022 by Brian Nielsen
Survival
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Added Sep 18, 2022 by Brian Nielsen

Mostly played with Unity's Shader Graph during this one.  Very new to me.  Some of the grass and plants movement are based off a wind shader tutorial I followed and modified. 

Rhythm
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Added Jan 28, 2022 by Brian Nielsen

Had a great time making this Rhythm Cooking game for the Maine Video Game Devs Rhythm Game Jam 2022

Action
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Added Jan 28, 2022 by Brian Nielsen

I was part of a team of five for this submission to the Maine Video Game Devs Holiday Jam of 2021.  This was a great jam for those of us stuck at home.  Got to meet and work with some great people. 

I wired the game together and did most of the game logic.  All beautiful visuals and sounds provided by my team. 

Strategy
Added Jan 28, 2022 by Brian Nielsen

Started off as a team of 5 and became a team of 3 after the first jam. This was originally a submission for the Maine Video Game Devs 2020 Game Jam.  We decided to keep it going for a few months and had a blast.  I did a good deal of the initial game logic during the jam phase.  After the jam the AI and view cone systems were replaced by our very talented programmer Serno.  

I did the Title Screen, in game UI, opening tutorial (Unity Timeline) and scoring. 

Adventure
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Added Jan 28, 2022 by Brian Nielsen

Great fun at this Global Game Jam in 2020.  I worked on the inventory system for this game.