This is a collection of 5 pages of printable tiles to be used to make your own dungeon. This collection contains a variety of different rooms and corridors that you can rearrange to get the dungeon shape you're after.
A free ebook presenting preparation techniques for Game Masters, drawing lessons from 5e, the OSR, and PbtA games:
Introducing my first GM tool! A template you can use to prep your Monsterhearts games (or adapt it to your favourite Powered by the Apocalypse game). This template establishes what players can expect from your game, lets you do your safety setup (like lines and veils), and has a who's who for your Player Characters & NPCs all in one single document!
This resource provides designers with an insight into what we do when we play a PbtA game. You can use it to deepen your understanding of what players do and when they do it. And you can also include it in your PbtA games for your readers to see.
I originally created these forms as a means to help organize my thoughts when running my own games. This is typically how my brain likes to visualize the info. Tack on a borderline unhealthy love of Field Notes products, add a dash of vintage flair, and here you are. I hope that someone else out there could find these useful!
If there are any other forms you think could be helpful, you should let me know as I may revisit and update this as time permits. Thanks!
This is a simple random planet generator for table-top games. Use it to quickly generate planets, or to stimulate your imagination by creating unique and interesting combinations for locations in your games.
For times when you're in a tavern and overhear a conversation or sitting around a campfire and need a bit of inspiration to get things going.
When it comes to portraying more diversity, you may be faced with unfamiliar topics. Whether you're playing a trans character or including a few NPCs in a world, here's a handy sheet that summarizes the basics of what you need to know.
If you get a chance to talk to someone involved, try to ask them to review your concept, nothing beats direct feedback.
Every good thing must come to an end.
Finale is a Hexflower-powered game hosted on StorySynth intened to help guide groups through the final session of an RPG campaign. It will ask you to reflect, speculate, and make hard decisions.