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Running and Facilitating

A free ebook presenting preparation techniques for Game Masters, drawing lessons from 5e, the OSR, and PbtA games:

a prep template to simplify your online games

Introducing my first GM tool! A template you can use to prep your Monsterhearts games (or adapt it to your favourite Powered by the Apocalypse game). This template establishes what players can expect from your game, lets you do your safety setup (like lines and veils), and has a who's who for your Player Characters & NPCs all in one single document!

A design resource to bring clarity to your PbtA game procedures.

This resource provides designers with an insight into what we do when we play a PbtA game. You can use it to deepen your understanding of what players do and when they do it. And you can also include it in your PbtA games for your readers to see.

Planning your next campaign just got a whole lot more red tape.

I originally created these forms as a means to help organize my thoughts when running my own games. This is typically how my brain likes to visualize the info. Tack on a borderline unhealthy love of Field Notes products, add a dash of vintage flair, and here you are. I hope that someone else out there could find these useful!

If there are any other forms you think could be helpful, you should let me know as I may revisit and update this as time permits. Thanks!

This is a simple random planet generator for table-top games. Use it to quickly generate planets, or to stimulate your imagination by creating unique and interesting combinations for locations in your games.

d6 tables for generating role-playing conversations

For times when you're in a tavern and overhear a conversation or sitting around a campfire and need a bit of inspiration to get things going.

Tropes to avoid, characters idea

When it comes to portraying more diversity, you may be faced with unfamiliar topics. Whether you're playing a trans character or including a few NPCs in a world, here's a handy sheet that summarizes the basics of what you need to know.

If you get a chance to talk to someone involved, try to ask them to review your concept, nothing beats direct feedback. 

A campaign ender powered by StorySynth

Every good thing must come to an end. 

Finale is a Hexflower-powered game hosted on StorySynth intened to help guide groups through the final session of an RPG campaign. It will ask you to reflect, speculate, and make hard decisions. 

A new creative journaling experience built for folks who run and play in tabletop roleplaying game campaigns.
The Dungeon as a Narrative Framework and Encounters as Moral Puzzles
Our full 31 Days of Games Project in one. Originally released individually on our Ko-Fi.
Many big lists of feelings for Troika!
A very big list of feelings for Troika!
20 narrative horror resources in 1 single page to use freely in your RPG games