These are of my favourite pieces created using Adam Le Doux's Bitsy editor (freely available at https://ledoux.itch.io/bitsy). I'm mostly selecting projects that are using Bitsy in new, different ways – it's very exciting to see what the community is creating, it reminds me of the "Twine scene" of a few years ago. You've heard it here first: Bitsy is the new Twine!
This list focuses on Bitsy pieces created in 2017 and 2018. For newer, "second wave" pieces, check my other collection Bitsy Faves pt.2 (2019–2020).
Want to know when this collections gets updated? Follow me on itch.io! There should be a button on the top of the screen somewhere.
Best game to get started to get a feeling of what makes Bitsy so special! Source code is also available.
Who knew a green pixel could be so expressive?
Bitsy horror game.
The first ever Bitsy graphic novel! The way page advancement and speech bubbles and are managed are particularly ingenious.
The atmosphere. The level design. The soundtrack.
The way it splits the screen in three parts is quite special.
Great storytelling and a very interesting use of animations + colours by one of the most talented Bitsy authors around.
Adam (who created Bitsy) shows how to make a game based on a personal experience.
A real adventure! Feels different from most other Bitsy games somehow. Lovely cutscenes too.
A mini theatre piece! Excellent storytelling and lovely art. Also more uplifting than the average Bitsy game.
Our castle, in the middle of the street.
(Sorry, I didn't know what to write about this one, but it's very good)
This is just fascinating and unique.
The Citizen Kane of Bitsy games. I still can't believe this actually exists.
A brilliant silent piece! Who said you need words?
HOW DO I GET OUT OF THE LABYRINTH GODDAM
The best "tiny pixelated time-capsule" ever.
Two colours, one room: it doesn't take much to create a memorable experience (if you know what you're doing).
How to turn a song into a game.
An infinite animation. Fits the theme perfectly. Clever.
I really like what it does with the UI.
Why make a single Bitsy game when you can merge two and control them simultaneously?
3 things I love about this game:
1. The big grumpy animated face in the Southern room
2. The wall perspective
3. The soundtrack combination
Let's just say I had different expectations when I started playing this... wow.
Well written story, also does some interesting stuff with the rooms taking only parts of the screen.
How the game seamlessly moves from side scrolling to first person to top down is just incredible.
The map setting works really well. Lovely colour palette too.
What sets this games apart from most other Bitsy games:
• It has a title screen
• It has a tutorial (!)
• It has an 80s soundtrack