4th semester in BA Game Design at Kristiania, where the case was "Games for Change". One group decided to make a game that focuses on pollution and its effect on a local community, experienced by a growing child.
Last Summer is a walking sim where you can explore the small town, Feldspar Creek, and unravel the pollutions catalyst.
This game was developed in 5 weeks during the subject Game Lab 2, by a team in Unreal Engine 5.
After five weeks of hard work, the Game Design+3D 2nd year students (that`s 60+ students on a single game) will proudly present their game, "RAM"