I made or helped make all these games :D
If I can't cure my virtual gambling addiction you bet I'm gonna fuel it
I made the music for it.
I hate this game with a burning passion as much as I hate myself. The levels are shitty, it doesn't even fit the theme, my own laziness prevented me from adding something resembling an interesting mechanic, the shape usage is mediocre at best, the only sprite I drew was a fucking triangle since Unity's triangle sucks ASS. I can excuse everything being held together by shit and sticks as well as sheer power of hope and friendship with Rider 2023.1.3 since it's a fucking game jam, but everything gameplay-wise is hot fucking garbage. I wish I didn't finish this game yet I did, and I understood how much I fucking hate it before even finishing why did I even do that what was I thinking?
This game is nothing more than an artstyle practice that I made a semi-decent track for. Don't fucking play it, even Goal Is What is a better game than this.
A lot of things that I could write here were written in the dev commentary text file attached with the latest build of the game. It was really fun and I am overall glad how it turned out in the end.
Development of this game was a complete and utter chaos, and it's an absolute miracle we managed to finish it.
Neither me or Stern made a rhythm game, so we had to cheap out using timers. And it doesn't help I had little to no Godot experience (wouldn't say I do now).
A lot of the code is messy and it was extremely buggy. Stuff like inventory had to be rewritten multiple times and I was going absolutely insane by the end. Nevertheless it was an extremely fun experience.
It isn't much of a game, and more of just a learning experience. But, it is certainly a game, and I am happy I managed to actually finish a game again.
Funny little GeoJam project. My teammate did most of 3D games while I wrote the backend for the minigame picker and most of 2D games.
I was wondering "hmm can I make a game for halloween?", and it was like 1 week before halloween, so I decided to try, and I guess the answer was yes.
Ahh... Crazy Wheels... Made this game with my old friends back in 2020. I didn't know what I was doing, and I was nowhere near as familiar with Unity as I am now.
It was a game for a 72 hour jam, I was pretty proud of it, but tbh it is really bad.
It started more of a derust game, since I wanted to come back into game development, and ended up being something I am still a bit proud of. It's not the most interesting thing in the world tho.