A collection of games I've worked on as a part of my college course/s.
The first game on this list is a demo for Racing Rovercycles. This was the first game I actually made period, let alone in Unity. I also ported the game to GameJolt and Newgrounds to mediocre praise.
Developing it was actually pretty fun. I didn't come across as many potholes as I thought I would but the game is still pretty janky. Sometimes the cycle gets stuck in the wall like an axe in a door.
The second item I made, the first in Unreal. Over a twenty-week period, we had quite a bit of fun with it - to the point of adding a ton of rats in miscellaneous areas.