These are a number of games that I have made art and/or sound for previously.
Currently in development, I am in charge of sound effects, environment, and concept art for this fantastic game.
I was responsible for creating most of the art and animations for this retro-style platform game. In 2021, Death Drive was nominated for the IGDA Developer's Choice awards.
I was the producer and UI artist for The Fisherman, a game created for the purposes of raising awareness for ocean pollution. This game was developed as part of Entertainment Arts and Engineering's Alternative Game Development course.