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17T1 - Studio 2 - Keep It Personal

a collection by Brendan Keogh · last updated 2017-05-30 23:12:17

Games made over 2 weeks for Game Design Studio 2. The brief was to make a short game about a personal experience from your own life.

A short experimental game about finding the light amongst the darkness.
In a world of sadness we seek to find our own sanctuary and happy place.
A short personal experience themed around what a conversation between yourself and an uninterested romantic interest.
My panic attack at a wake
Fight social anxiety in this personal experience game.
Just a game about the fun games you play at camp.
Artsy and deep af
Visual Novel