DRIFTS is a solo cartography journaling game. You become a nomad, journeying the dunes and trying your best to remember.
The Gods Don't Care About the Mortals' Fate is a solo journaling role-playing game in which you play as a warrior wandering the lands affected by war. You'll cross the devastated wastelands and the places where almost no one heard about the conflict. It's up to you how your story will unfold, your decisions will also determine if you reach your home, become an outlaw or fight once more for your case.
DIGITAL NIGHTMARES is a solo, table-top, rogue-like about hacking into a cyber security vault all on one page.
Rosethorn Keep is a solo TTRPG where you acquire companions and complete dungeons in order to upgrade your castle, under the looming threat of the Demon Lord. When your castle is built and your companions are ready, can you defeat him before he thrusts the world into darkness?
The Almanac of Sanguine Paths is a journaling game where your letters drive the action. Choose your genre, build your world, and discover the joys of corresponding as a werewolf via a secret society with unknown motives. This game can be used alone or in conjunction with Dead Letter Society (Honorable Mention, 2023 Indie Groundbreaker Awards).
The game is played with a block tower set (aka Jenga), a six-sided die, a standard deck of playing cards and a journal and something to write with. Play time can be dependent on luck and how much writing you like to do—at the minimum, you will need at least an hour or be willing to spread the game over several shorter sessions—note that you will need to keep your block tower set up or at the least. memorize/record how many blocks are up and the stack configuration.
Chiron's Doom is a storytelling game about an ill-fated expedition to explore a mysterious monument. Designed as a solo journalling experience, Chiron's Doom can also comfortably accommodate up to 3 players. All you need to play is a deck of cards!
The Furiæ -powered by the Maze- is a revamped version and a solo game inspired by
You will portray a character who belonged to a secret order in 1640, but suffered high treason... far beyond human comprehension. That day, the character died, but the Furiæ -an embodiment of Vengeance and Punishment- was born and took the full control of their body, mind and soul. The price was too high, but the the reward was very tempting.
Cydonia is a short eight-page-gamebook cyberpunk adventure. This game can be played solo or as part of a campaign that you want to add as a mini-game
Hiria: the Eternal City is a solo journaling game in which you play a character trying to track someone down through different versions of the same city. As the turns pass, based on your dice rolls, the city changes, and things happen around you. As the landscape of the chase shifts, the traces your quarry leaves behind determine how your character tracks down and, just maybe, catches up to them.
A GM-less, solo or collaborative, choose your own adventure style cyberpunk TTRPG set in Neo-Millennia.
The Beat Deck is a tool for solo rpg players who want to play campaign style games that balance structure with discovery. It uses a tarot deck and the Save the Cat beat sheet structure to generate details for a player to include in narratively satisfying scenes. Pair with your favorite set of rules and roll tables to create your solo epic.
Tangled Blessings is a solo journaling or two-player RPG inspired by dark academia media, ghost stories, and graduate school. Featuring a wizarding college, wandering specters, assigned houses, curses, devils’ bargains and more supernatural flavor, Tangled Blessings blends horror and the fantastical to help players craft a story that spans their time at the academy — culminating in one final showdown against their rival.
the Death of Numismus is a solo journalling game about the slow dying and sudden death of Numismus, God of Coin, whose Cthonian Vault is a ripe target for gold-seeking “adventurers”, and whose (mainly ill-gotten) facets of divinity are falling prey to rival gods.
Bound is a single player setting agnostic game about the connection between two people as they travel to a destination through the destruction of the world on a journey they will most likely not complete.
A single-player narrative-focused dexterity gamebook designed to be played whilst listening to an album. Fight a government, explore your relationships, build your version of the world.
A two-player game to be played in a single discord message.
To play this game you will only need to copy the text on the .txt file and send it on a discord chat with the person you will play with.
Krampus says Punching Nazis is a free action
A set of rules and tables for exploring overland areas written for solo play.
Ominous Blessing is a collection of three 12-word rpg's.
The games included are:
Typically an art restorer would focus on one specific medium, such as paintings or sculptures, and refine this skill to mastery. However, art restorers such as yourself who specialise in restoring magical artworks need to hone your skills in various mediums, as magical objects are a lot harder to come by. Focusing on one medium would unfortunately not be profitable.
Solstice Grounds is a solo journalling game where the player visits a beautiful and bizarre national park. It uses a simple journalling system, providing keywords and weather prompts, and a hex grid map to spark your imagination; you're sure to have a memorable time in the park.