Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Game Programming II (F19)

This course builds upon students’ foundational knowledge of coding fundamentals with a focus on the creation of games. Students are introduced to new applications of core coding concepts such as variables, loops, classes and conditionals, as well as basic animation techniques. Using professional tools, students create a series of game interactions in preparation for conceptualizing and building a final small game. This course also covers topics such as artificial intelligence, collision, and physics algorithms, as well as teaching students how to use a variety of pre-built game architectures.

Strategy
Play in browser
Shooter
Play in browser
Simulation
Play in browser
Play in browser
Steve can walk.
Play in browser
Hazemat nurse runner, Fantasy city
Action
Play in browser