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Game Studio (S17)

This course focuses first on introducing students to how small and large scale game development takes place in the games industry. Students study the different career paths within a company, the development cycle, game marketing and peripheral game markets. Then students develop a group project to create a game from initial concept to final production. Over the course of the semester students are introduced to the principles of developing a project using iterative design methodologies.

Platformer
Platformer
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Presented by Dark Calamity Productions
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You must figure a way out of your deep slumber using morse code.