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things I've worked on

a collection by deertears · last updated 2024-08-20 17:14:18
Puzzle
Added Aug 20, 2024 by deertears

I did level design, playtesting, and polished up existing level designs to be more fluid. I also edited the provided tutorial text to be clearer and help guide players in the right direction.

Play in browser
Added Aug 20, 2024 by deertears

Another soundtrack I composed, this one heavy with recurring motifs and evoking drastically different moods in the music. I played a lot with Phrygian, aiming to keep the soundtrack diverse and full of contrast.

Platformer
Play in browser
Added Aug 20, 2024 by deertears

A lighthearted exploratory game about queer monsters, I did most of the soundtrack for this game which you can buy here on bandcamp.

Added Dec 27, 2021 by deertears

I helped document versions 1.0 - 3.0. I also provided video tutorials, a plugin database, and discord community moderation for 2 years.

Interactive Fiction
Play in browser
Added Aug 23, 2021 by deertears

I was given the license to adapt 4 pop songs from the band Brave Shores and turned them into loopable background music for this point-and-click/visual novel adventure.

Fighting
Added Aug 20, 2024 by deertears

My first local multiplayer game with Godot. I'm particularly proud of mixing code-controlled character controllers with physics.

Adventure
Play in browser
Added Aug 23, 2021 by deertears

I composed most of this game's soundtrack as my first freelance music gig!

Interactive Fiction
Added Feb 21, 2021 by deertears

I was the composer and project lead for this Alberta Game Jam 2019 entry. Thanks to my team and MRU volunteers for making my first jam a great one!

Adventure
Play in browser
Added Nov 15, 2021 by deertears

Without infringing on any toes, I wrote 2 original christmas tunes. I also transcribed a dog yawning into the gameboy's soundchip, prior to the advent of sample playback in GB Studio.

Interactive Fiction
Play in browser
Added Aug 20, 2024 by deertears

My largest solo project, pre-planned for 2 months and produced in under 1 month. Features the most amount of hand-written dialog. Was also my first time paying for freelance work to help with my projects.

Interactive Fiction
Added Aug 20, 2024 by deertears

A love letter to walking simulators. My first time honing down a theme and focus for the game.

Sports
Added Aug 20, 2024 by deertears

My first game jam game, focused on making comprehensive UI.

Interactive Fiction
Play in browser
Added Aug 20, 2024 by deertears

My first published game, meant as a way to leverage what was easiest to make in GB Studio and work toward my strengths. I maintained a tight scope to get this game out in under a month.