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Interactive Fiction Development (Twine, Ink, Choicescript)Page 3

The incredible sequel to Open Cases and not only that...It is tied in with the series CrimeWave by KWB Studios
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A text-based Horror/Mystery game where you play as Detective Hal Apenyo
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A Beta for a new style of battle system I am thinking about using for future games.
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Référent : Ugo Trelis
Fighting
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Divining Backstory for Fictional Worlds
A game design tool for balancing strategy in strategy games
An incomplete work, featuring MST3K-ish snarking at a series of old, weird and occasionally terrible parser games.
Adventure
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Engine for making things with a MS-DOS feel, but for modern platforms
A Yarnspin adventure game with a 1980s sitcom feel
Adventure
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An interactive Yarnspin story about loss and depression
Adventure
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An Occult Thriller in text form.
Interactive Fiction
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You are the first, last, and only crewman aboard Observatory Station Calypso-54414d. Everything you know is a lie.
Interactive Fiction
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a 100ish% tested and debugged UI as seen in CLOSEDLOOP, Paraenesis, The Revenant's Lament, and more...
A solo journaling rpg that simulates a ghost hunt!
A Disco Elysium-themed template for Inkle's Inkjs port, intended for fan games
Interactive Fiction
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A text game about life in space.
Interactive Fiction
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A dark fantasy novel.
Visual Novel
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A fake operating system interface created in Godot!
Simulation
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You don't know where the bullet is.
Fighting
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Fate Core is a flexible system that can support whatever worlds you dream up.
You are the head writer for the third game in the wildly popular ShatterGate™ franchise.
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Uncover the mysteries that lie behind the facade of the UNST.
Interactive Fiction
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Survive your husband's test.
Interactive Fiction
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A procedural, text-based space exploration.
Interactive Fiction
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