slightly clumsy execution in some ways, but fundamentally clever and well-designed
says it autosaves, doesn't autosave. glad as hell I didn't pay money for this
Great reference for A+ game feel, good use of "rule of cool", and excellent tense boss battles. The upgrades feel a bit poorly thought out though, and a standard playthrough of the game (which is all I expect most players will do) leaves almost all unlockables in the whole game still locked. Also, I wish it ran at a higher resolution.
Stupidly inventive and full of emergent laugh-out-loud moments despite only being a few minutes long. Definitely something to learn from.
The twist halfway through is great, even if it takes a bit too long to get there.
Interesting concept with unfortunately lazy random generation and overall poor execution. I'd love to see this remade into a less buggy, more aesthetically and mechanically coherent game with a bit more depth.
It's fun for a couple minutes.
Does a poor job of communicating its janky mechanics and expects the player to know too much a priori.