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Community of Practice

a collection by Liam Gibbons · last updated 2016-12-01 02:59:39
Adventure
posted 2016-12-01T02:59:39 by Liam Gibbons

Akin to a short story, in it's tight spatial structure and twist ending.

Other
posted 2016-12-01T02:58:59 by Liam Gibbons

Vast playable space, limited by duration of song and visual effects tied to that duration.

Simulation
posted 2016-12-01T02:53:38 by Liam Gibbons

Explictly mentions shortness, limited playable space, limited playable time through song, emphasis on tone, atmosphere, movement.

posted 2016-12-01T02:52:36 by Liam Gibbons

Virtual house which changes content and structure through exploration. Evocative sound and text.

Other
posted 2016-12-01T02:51:52 by Liam Gibbons

Poem integrated into non-explorable virtual space.

Adventure
posted 2016-12-01T02:51:08 by Liam Gibbons

Series of environments, structured around collection mechanic, infusion of text poetry into virtual architecture.

Other
posted 2016-12-01T02:50:16 by Liam Gibbons

Vast space, amount traversable limited by enforced time limit.

Simulation
posted 2016-12-01T02:48:31 by Liam Gibbons

Limited ability to act, enforced timelimit at the end, stillness, reflective, gentle.

posted 2016-12-01T02:42:35 by Liam Gibbons

Thick fog effect, evocative colour, light as mechanic, surprise and playfulness.

Other
posted 2016-12-01T02:37:04 by Liam Gibbons

Evolution of the trail, lack of texture, importance of lighting and spatial arrangement.

Other
posted 2016-12-01T02:32:58 by Liam Gibbons

Emphasis on aesthetics, restricted playable space, guided by evocative narrative landmarks.

Simulation
posted 2016-12-01T02:32:02 by Liam Gibbons

Playful event space, player-as-artist, origin of trail idea.

Adventure
posted 2016-12-01T02:13:23 by Liam Gibbons

Collection of micro-games, personal, expressive, affective.

Other
posted 2016-12-01T02:12:23 by Liam Gibbons

Collection of micro-interactions, playful, strong use of colour and sound, made as part of a game jam.

Adventure
posted 2016-12-01T02:09:52 by Liam Gibbons

Representational spatial boundary of a room and a boat, structured around a puzzle, evocative dramatic elements.