This one takes a unique twist on death mechanics, allowing you to either return to your body or to pass the torch along to a different character. The storyline is intriguing (and quite disturbing for a non-violent RPG!) and a bit philosophical. The UI and some of the writing isn't quite my preference, but the story is so intriguing that I was compelled to figure out what would happen next.
A well-made homage to the classic 8-bit RPG, but with a few surprises. Two characters are available, with very different backgrounds but parallel stories. Mix-and-match their story chapters for variety on each play-through. Light-hearted but with some depth as well. Deeply nostalgic; made me feel like I was playing Breath of Fire on Gameboy again.
You're some kind of bird-person, vacationing in the mountains with your bird family. You can wander around the mountain trail and collect various things. It's not really an RPG, but it has a similar vibe in the sense that you explore and encounter animal-people who ask you to do things for them. The storyline that accompanies all of this is very cute also.
What happens in a video game world after the big boss is defeated and peace rules the land? Play this to find out! You can explore the world, take on odd jobs, chat and befriend villagers, customize your living space, etc. Also did I mention all of the villagers are monsters? This is a cute, non-violent slice-of-life sim somewhat reminiscent of Stardew Valley meets Undertale.