Ever had a cool game idea but dreaded the hours of setup and boilerplate coding just to see if it's fun? This guide demonstrates a powerful new method for rapidly prototyping 3D browser games using an AI coding agent called Qwen3-Coder.
I created a full video tutorial that walks you through the entire process, from getting free access to the tool to building multiple, playable game demos from single text prompts.
Here are the playable demos generated by the AI during the video.
A wave-based first-person shooter. The prompt asked for a complete game loop, including player health, score, and enemy waves. (Insert a GIF of the Zombie Dragon game here)
A simple but functional racing game with keyboard controls, a race track, and a UI for speed and lap times. (Insert a GIF of the Car Racing game here)
An air combat game where you fly a plane and shoot at enemy targets, complete with controls for pitch, roll, and firing. (Insert a GIF of the Plane Fighter game here)
This workflow is perfect for solo indie developers, game jam participants (Ludum Dare, Global Game Jam, etc.), and anyone curious about the future of AI in game development.
I'm excited to see what the itch.io community can create with this. If you try it out, share a link to your creations in the comments below!
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