Create thousands of trees directly inside Unity — fast, optimized, and 100% customizable.
Smart Tree Generator is a fully in-Editor tool that lets you procedurally generate palm, pine, olive, birch, stylized, and other tree types with full control over trunk shape, branching logic, leaf placement, and even fruit generation. It’s designed for performance and flexibility — so you can spawn thousands of trees with minimal overhead.
Procedural trunk & branch system with tapering, bulge, grooves, and noise
Realistic or stylized branching patterns
Leaf & fruit placement with scale, spread, and droop control
Supports wind-ready leaves (via material) and LOD mesh optimization
Mesh combining for performance — paint thousands without lag
Full inspector UI with live updates and custom profile system
Optional coconut spawning for palm mode
Open world environments
Lightweight stylized projects
Artists and developers who want control without SpeedTree complexity
Fast prototype builds or commercial-level visuals
Full source code (C#)
Procedural mesh generator with editor controls
Example leaf prefabs
Test scene & basic documentation
💬 Want help or feature suggestions? Drop a message in the community tab.
This project will receive updates based on feedback!
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