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Shadow Requiem: Arise. [Elevator Pitch]

Elevator Pitch - Shadow Requiem: Arise. [Version 1.0]

Title of Game: Shadow Requiem: Arise.

Game Pitch Description: Shadow Requiem: Arise is a dark fantasy action-platformer game where players play as the main character - Kael, a fallen knight seeking redemption in the Abyssal Dungeon. After being cursed by an ancient force, he gained the ability to absorb the souls of defeated monsters and summon them as allies. Being trapped in the depths of dungeon, he must battle his way through hordes of twisted creatures, uncover the truth behind the dungeon’s existence, and confront the Abyssal Boss - Shadow Requiem, an eldritch entity threatening to consume the world. Thus, it’s either Kael break free from the abyss, or he become part of the darkness…

3 Unique Selling Points:

  • Soul-Binding Mechanics: Absorb and summon fallen enemies as allies and assist player in their way of journey against victory.
  • Creative & Critical Play Method: Think critically and destroy certain parts of dungeon structures when necessary to clear the level.
  • Moral Dilemma & Multiple Endings: Kael’s (Player) choices—whether to control or free the souls he collects that brings up different impact to the game’s story and determine his ultimate fate.

By working on this direction of game idea, I will be developing the game by separating and progress on different parts orderly. Developing the basic gameplay structure will be the main progress in this project, follow up by the unique abilities of the character. Each progression will be uploaded to this Dev Blog until fully accomplished.

 

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