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time reversal, time loops and checkpoint rewind system is on sale on unity asset store until 15/5

Create immersive time loops and rewind effects by saving and restoring full scene states with visuals—ideal for checkpoints, reverse mechanics, or cinematic sequences.

This package enables full-scene time reversal and looping by capturing and replaying the player's visual experience alongside world state restoration. It's perfect for games needing time-based mechanics such as rewinds, death replays, or time loops. The system is genre-agnostic and works in any 2D or 3D game where you want to manipulate time.

The setup is flexible and customizable—developers can tweak the duration and frequency of captured frames, transition effects, visual volume profiles, and sound effects. Easily integrate it into your existing scenes with minimal setup and modify the visual feedback to suit your art style or atmosphere.

it includes two demo scenes in 2D and in 3D.

  • Full-scene time reversal and time loop system
  • Captures and replays player view with smooth frame sequences
  • Saves and restores all scene object states
  • Includes visual and audio effects for time transitions
  • Customizable playback duration, transition speed, and buffer size
  • Modular script design for easy extension
  • Supports custom global volume profiles for visual styling
  • Setup-friendly with clear API methods for recording and reversing
  • Designed for Unity’s Universal Render Pipeline (URP)
  • Compatible with any 2D or 3D game genre needing time-based effects

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