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Roza's Life Ver0.3 Beta for supporters

Greetings,

This update, designated as 'beta,' primarily focuses on enhancing player engagement with the game's adversaries. Key features include:

  • Fixed infinite money  glitch 
  • added two animations for Cataela(Demon Girl) one of them is animation attack and another one if you defeated you can spank her
  • Added another trap in the dungeon 
  • Added a troop (Cataela and Makoto ) if the player is defeated 

My thoughts;

Rationale: The classification of this release as a 'beta' stems from the deliberate exclusion of novel minigames and narrative advancements. My primary objective is to cultivate a more immersive and engaging experience through the refinement of enemy interactions.

As of January 9th, I anticipate sufficient time to deliver another update prior to the conclusion of the month. However, it is prudent to anticipate a more modest scope compared to the current beta release, as the inclusion of extensive animations would necessitate a substantial time commitment.

I need to hear your thoughts,

Do you want me to make videos or just focus on updating the game, If you answer is "videos" what a wrestling move you like to see

If you answer is "game update''

Dungeon Development:

I propose a comprehensive framework for the inaugural dungeon's completion. This milestone will be achieved upon the implementation of at least three distinct attack animations for each adversary within the level. Furthermore, the outcome of each encounter will determine the subsequent punitive measures. In the event of player victory, the option to administer punishment to the vanquished opponent will be presented. Conversely, upon player defeat, the adversary will be afforded the same prerogative. The incorporation of additional animations beyond this threshold will serve to further enhance the overall gameplay experience.

Reimagining the "Bar Job" Minigame:

Rather than expanding the existing "Bar Job" minigame, I propose the development of a more sophisticated and immersive alternative. This novel system will feature a diverse clientele, each endowed with unique animations, and will be situated within a meticulously crafted and expansive virtual environment. This decision does not reflect a disinclination towards the expansion of the "Bar Job" minigame, but rather a strategic shift towards a more comprehensive and rewarding player experience.

Animation Enhancement:

I eagerly solicit your input regarding the types of animations that would most effectively enhance the overall gaming experience.

Your valuable insights and constructive suggestions are highly esteemed.

Your opinion matters.


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You can download the latest update here.

If you like to support me

FanBox;

Little Pigeon|pixivFANBOX

patreon;

Little Pigeon | Creating Games and videos | Patreon

I appreciate your support.

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Sincerely,

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