Greetings Space Defenders!
Game development is always full of surprises and today, I’ve stumbled upon a particularly explosive one while fine-tuning the turret system in the Starborne Whispers mini-game.
While testing the turret mechanics, I noticed something peculiar: whenever the turret faces the main menu buttons but loses line of sight (using raycasting), it suddenly decides to unleash a wild burst of ammo!
Now, while it might sound (and look) hilarious - cause it truly does - it got me thinking: Why fix what could be fun?
Rather than squash the bug completely, I’m considering turning it into an actual power-up for the game. The idea?
Check out the video I’ve attached showcasing the bug in action—I’m sure you’ll see why it sparked the idea!
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