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[SynthLaser] Devlog#3 - Concept Art

Hello hello!

Welcome to my devlog :D

I have settled on a name for my game I think, at least for now: SynthLaser

While I'm still designing and working on the mechanics of this game, what I have thought so far is it being a 3D maze scrolling type game. This is one of existing games that kind of touches on what I'm going for: synth gschwind, as in, its a maze scroller and its synthwave. It has interesting mechanics to increase difficulty though :D

What I'm designing is a bit more like Beat Saber with its laser like environment and Net Runner with its scrolling maze and grid. I drew some rough sketches for an idea:



The difference between this and, gschwind and netrunner is that while going through a maze, you would need to go back and forth as well. In graphics and animation, These walls would be constructed on the spot by lasers in the scene.

Here is a quick render my brother, SkulkingShadow made for this concept:

~ Made in blender, compiled using Gifski and Freeconvert


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