Announcing Macrophage, a forthcoming RPG. Check it the website out!
MACROPHAGE is a tabletop roleplaying game of ultraviolence, nihilism and self-destruction. In Macrophage there is no appeal to religion, to victory, to the future, to vague moral goals: there is only a desperate clawing to avoid what will be certain humiliation.
MACROPHAGE is a game where all players battle a biomechanical superorganism by any and all means. Set against the players are vicious hazards, nightmare terrain, and enemies of a bewildering variety.
It is violent, dark, game of psychological horror. The Macrophage is a conniving, brutal, and heinous enemy capable of imitation combined with a total lack of human decency. Against these catastrophic odds and innumerable enemies the players must battle their way through a pulverized landscape with weapons built at the apex of nations long-dead.
These things are a distant memory. They are also secondary the goal of avoiding assimilation - it has a taste for human beings, and greedily consumes their memories to deploy their knowledge in rude ways. It cannot be defeated, but its victory can be spoiled.
The game has numerous features. For instance, as befitting a game of such violence, heinous weapons normally ignored by other settings are a staple: the world of Fornax is a place where all limitations on decency and sensibility have been abandoned as defeat looms. With such abandonment comes a game where bare survival is maintained only with brutality, a liberal use of weapons, and no thought of the future -- because there is no future.
The game also features over 10 archetypes, numerous weapons, vehicles, pieces of equipment, and all variety of other features to develop a character in over 200 pages of content. Among other things:
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