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The multiplayer experience

Since i'm (currently) 12yo i go to school, and one day my art teacher got replaced for the day by the PE teacher, we weren't prepared for PE and he didn't never teached art in his entire life, so he told us if we would want to play a game similar to Among Us, after he finished telling the concept and the other classes ended i started working on a top-down videogame based on this concept. I firstly wanted to do it in GDevelop but i ended up doing it on Godot

The rules where the follows: 

There are 4 roles: wolf, hunter, innocent, guard. 

The wolf needs to kill the other players, the hunter can only kill someone if he's sure that he got the wolf and nit an innocent, the innocent does nothing and the guard revives someone every 5 reports. 

To win the other roles should collect coins around the levels (currently 9) and the wolf should kill as many people as possible so that he doesn't lose. 

There are more rules in the game but i'm not gonna spoil too much for now. 

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