Zyndoria Development Roadmap
Phase 1: Core Gameplay Foundation (Current Phase)
- Basic Classes Implemented: Six unique classes available (Hunter, Warrior, Mage, Priest, Monk, Paladin), each with distinct abilities and progression paths. We will be refining these as we go!
- Companions Introduced:
Introduction of companion characters with basic skills and combat interactions.(Somewhat ingame but very base)
- Quest System v1:
Initial quest lines established, with simple fetch, combat, and dialogue-based missions.
- World Map v1:
A single starter region, including towns, dungeons, and wilderness zones for exploration.