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End of Sprint Update: Progress and Challenges

This sprint didn鈥檛 go exactly as planned. 馃槄 I had three key tasks: fix the character carousel rotation, take a character from the Character Creation to the game, and implement a sword sheathing/drawing system. While I made some headway, there鈥檚 still a lot to iron out.

In the meantime, my experiment with LLaMA for the AI Document Database tool ran into a roadblock due to VRAM issues, so I鈥檓 switching to T5-Small and hoping it will streamline lore searches, making future development smoother.

I鈥檓 officially behind on milestones now, but once I pivot back to production (instead of focusing on tools), I鈥檒l be able to speed things up and knock out these remaining tasks. Tools are there to make things easier, after all!

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