I'm still working on silly bird Sequel. Recently, I've finished all the challenge levels I had planned, bringing their total count up to 10. For now I'm focusing on ironing out some of the flaws my play-testers have notified me of, and once that's done, I will have to work on sound, music, improving the graphics, and building an extra hard epilogue chapter. Then the game should be done, but I may or may not decide to make a standalone demo for the game before releasing it. Not setting any deadlines yet.
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