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Moebius Style Comic Shaders in Blender

A little project I finished up for my graphics class this past semester.  Styled after Jean Giraud's style throughout his many works, I created this filter in about two weeks to highlight edges, outline geometry, and create flat--comic book-like --colors.  The scene has some more complicated geometry to show the extent of the filters. See below for a simpler look at the filter.


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