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Changed from SWT to OpenGL for Window Native Builds

Added OpenGL support for new Windows build for better performance as SWT was very slow. Updated most of my games:

https://allbinary.itch.io/space-war-shmup

https://allbinary.itch.io/minispacewar-with-vectors

https://allbinary.itch.io/minispacewar

https://allbinary.itch.io/zepto-towers

https://allbinary.itch.io/zeptoracer

https://allbinary.itch.io/santas-world-war

https://allbinary.itch.io/do-not-lose-your-balls

https://allbinary.itch.io/government-stimulus

However this increased loading time some, but probably worth the wait unless you have crazy fast single thread performance.  This also means that my 3d games can come to windows as well.

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