I am Officially Announcing my debut project "Lyla's Lobotomy." After a good year of development it is almost time for this game to see the light of day! I wondered how to approach this game in how i was going to release it because on one hand, It would be a better schedule for me to release one chapter at a time like a lot of indie horror games do, but on the other hand I never really liked doing that. So I have made the decision to grind and release the full game, all chapters and everything after the first demo of this project releases which I'm hoping to finish by mid October. As for which platforms this game will be on, it is important to me that everyone can experience it so with that being said I will be releasing this game on Android, Windows, Linux, Mac, and HTML5. I am mainly doing a HTML5 release for people who don't really like to download stuff or just wants that nostalgic "flash game" kind of experience. It is also for IOS users too. Since I do not like how the the IOS store operates when it comes to distributing apps this was the best solution I came up with. The HTML5 version will have a compatibility menu where you will choose whether you are on a mobile device or PC to make that version as flexible as possible. Also the price of this game will be FREE. This is generally a small project that I'm just doing for fun so everything from future updates, DLCs, etc. Will be free! I want as many people as possible to be able to experience my projects. Even Future projects that will cost money will be cheap at an affordable cost. But that's all I have to say for now, stay tuned and I will hope to see what y'all think about what I come up with!
ANNOUNCEMENT TRAILER HERE:
- Sincerely, TweakyFlowerGames
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