I have been working on the app version of KobiMusic for just over a year now, and I am very happy to announce that an early beta of the KobiMusic online version is out!!! You can see the website here, but do note that it is beta, so bugs are prone to happen, and also, the server may be slow depending how many people will be using it at a time (It will unfortunately be atleast 50 seconds per generation, atleast for now, before i can speed up interference (I tried vLLM and it worked, but severely decreased the quality), but nevertheless the goal is to hopefully get it to around 20 seconds soon!)
Anyways, some history, to wrap up the 1 year anniversary of KobiMusic!
The source of KobiMusic goes back to around June 2023, but I had been using Musenet, the OpenAI MIDI generator for a blog post that was shut down in December 2022, since around mid 2022. So, I was disappointed as everyone was when the blog stopped working. I waited for months for alternatives to pop up, but no dice. So, I decided to train a language model on pure csv midi events and only literally just my music, and it was not good at all, but it atleast generated the correct syntax, and i was floored. It even slightly, just slightly though, sounded like music. (I still have the file, and you can see the first ouput (Technically second because the first time the midi conversion did not work) here) So, I continued this experiment off and on for the next few months, until I built a GUI for it, finetuning the model to use a somewhat similar syntax that there is now, (data for the start, length, track, velocity, note, but the track and velocity only have specific levels). By July of 2023, I had a pretty bad app admittedly, but atleast the ai was decentish. Anyways, many many models were trained and new features were added including: Drum tracks, genre guiding, doubling context length, and many, many improvements for the model, and much needed stability.
Anyways, that was a year of doing that on and off, but what I really always wanted for the app, was for it to be on the World Wide Web. And so after a year of working on the app, I decided to use all of my collective knowledge to try to train an even larger model than the previous ctx models. And now, the base training for the model is complete, and i decided it probably wouldn't be a good idea to make the download size of some random app on a website be the size of GTA IV, so I made an online website to use it.
Thank you guys for all your support, and this will hopefully be the chapter of something new and great. The app will stay up, and may or not be maintained, but of course, if you bought the app before, you can contact support@kobimusic.xyz and get $15 of free credit.
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