A new update is out for Depths fixing several bugs as well as adding a few new things to the game. We have also been working hard on future updates and content for you all.
Starting Classes were added.
New entities were added.
Stats were added.
Entity code was changed allowing for a more concise calculation for enemy Stats, as well as the use of the stats in affecting the enemies behaviors and overall power, these stats will affect the enemies weaponry the same as it would any entity.
Rivers and Ponds were added to make the open world feel more alive and allow for us to extend into the next steps for Depths.
Overall Performance and Enhancements.
After this update there are a few things we have set our mind to fixing and adding for our players in the next update, here is our current plans for our next Depths update.
A hunger and diet system that will add more of a challenge to your playthrough, as well as some other survival elements were currently looking to add.
1 new hostile enemies
3 new animals
Drops for each entity
Different arrow types
Charms are also something in the works adding a bit more to your character's build.
(Damage buffs, Projectile enhancements, armor buffs and other magical items.
With all that said, thank you so much for your support on the game, and we will see you again with another update soon to come!
Did you like this post? Tell us
Leave a comment
Log in with your itch.io account to leave a comment.