I'm happy to announce that the new project I'm working on - a two-page RPG called "CARTE DIEM" - is online for early access!
It's noir, it's quick (characters are made in two minutes), it's easy to learn (rules fit in one page). Plus its conflict resolution mechanic is totally diceless! That's right, no randomness, only a brutal card challenge based on psychology and bluffing. The narrative will be shared, meaning that everyone at the table will have the chance to intervene and modify the outcome of an action by using tokens.
The game is being tested right now by my old trusted roleplaying group, but meanwhile all Patrons are able to download it in early access, try it and give feedback, plus they will see their name in the final version's credit section. If that's not enough, top tier Patrons can even contribute to the final version by giving a name to a location or problem that the characters will have to face.
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