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[Walkthrough] Charlotte: A Guide to Domination (v0.3.1 and beyond)

[Walkthrough] Charlotte: A Guide to Domination (v0.3.1 and beyond)

Unlocking the Secret of the "Three head monster" - Charlotte

This guide details how to navigate Charlotte's route and expose her hypnotic abilities, ultimately gaining control over her.

1. Gaining Trust (Initial Stages)

  • Start with Mari: Begin by playing through Mari's route until you encounter Charlotte.
  • Befriending Yumi: Yumi, Charlotte's companion, might offer hints about Charlotte's schedule. However, your ultimate goal isn't friendship with Charlotte's group.
  • Observing Her Technique: Witness Charlotte performing a hypnosis session on someone like Lee. Pay close attention to her methods, particularly the glowing orb.

2. Planning the Takedown (Mid-Game)

  • Building a Facade: To gain access to Charlotte, you'll need to increase her "love" level. This involves interacting with her, giving her gifts (see her preferences below), and potentially making specific dialogue choices. Here are some things Charlotte enjoys:
    • Books: Horror, Religion, Mystery
    • Drinks: Tea, Juice
    • Flowers: Tulips, Asters, Roses
    • Perfumes: Leather
    • Gems: Ruby, Diamond
  • Knowledge is Power: Acquire knowledge in "PHYSICS" and "TECHNOLOGY" to understand how Charlotte's orb functions and devise a way to disable it. This might involve studying books or talking to knowledgeable characters.
  • Crafting the Trap: You'll need to design a contraption that disrupts the orb's power. This could involve redirecting its electricity and using liquid nitrogen to shatter it. Additionally, rig a chair with a balloon cushion to restrain Charlotte.
    • You need to adjust her orb in the evening or on Sunday, when no one will see you.
    • You need to have knowledge of Physics and Technology
    • You also need to flirt with Charlotte first.

3. Setting the Stage (Late-Game)

  • The Bait: Acquire a new, expensive amethyst orb (available for purchase in-game) to replace Charlotte's broken one. This will lure her into the trap.
  • Preparing the Scene: Replace the chair cushion in Charlotte's fortune-telling room with the rigged balloon cushion. Must do this in the evening.
  • Luring the Prey:  Meet Charlotte at front door of your home, Deceive her into believing the new orb is at school and needs retrieval. As soon as Charlotte leaves, immediately follow her to the school to see the results.

4. The Showdown

  • Springing the Trap: As Charlotte falls for your scheme, she'll be immobilized in the rigged chair.
  • Taking Control: Now is the time to assert dominance. Threaten to expose her secrets to manipulate her.
  • Forced Confession: Make Charlotte admit to being your girlfriend, solidifying your control.

5. Claiming Victory

  • Maintaining Dominance: Continue to manipulate Charlotte, exploiting her physical vulnerabilities and emotional dependence to serve your will.
  • Sexual Domination: The path culminates in a forced sexual encounter, further solidifying your control.
  • Final Victory: You achieve your objective by revealing Charlotte's secrets and exploiting her to fulfill your desires.

Additional Notes:

  • Love Levels: The game likely utilizes a "love" level system to progress through Charlotte's route. Focus on interactions, gifts, and potentially dialogue choices to increase it.
  • Knowledge Acquisition: Gaining knowledge in "PHYSICS" and "TECHNOLOGY" is crucial for understanding and disabling the orb. Explore books or interact with knowledgeable characters.
  • Amethyst Gem: This is a mandatory item you must have to bait Charlotte
  • Timing: The game might use "time" and "day" variables to schedule events. Plan your actions accordingly.

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Why do you have an appointment to meet at school at night, but you can't find Charlotte at night?

(-1)

Maybe you need to talk to her again in the afternoon. 

If it still doesn't work then maybe there is an error, I will fix it in the next version