The first devlog for Payday 2D since it's announcement. and quite a lot of progress has been made.
All player mechanics have been added, including; shooting, reloading, movement, throwing bags, using ladders, picking up and throwing bags, throwing deployables (i.e medic bags, etc) and throwing grenades. Only a couple features are being made, but aren't quite ready yet.
Level greyboxing has also been done and both level are approximately halfway completed.
As for menus, the level select and main menu have been completed, with the settings and loadout menu not yet done.
UI is also fully finished and looks nice and clean
That's all for now.
This is a larger devlog compared to what I'll start posting weekly as I just haven't had the time to post.
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Payday 2mid
I'll delete you