So this is the start of a devlog for a somewhat small project I am scoping out. I have an idea for a much larger game that is essentially a single-player fighting game that acts as a boss rush. It's hard to explain but it does not matter at the moment as I do no have enough experience for it. But I am getting practice with a game about slaying monsters in a fighting game rogulike. I should have some art and maybe a prototype tomorrow but considering how much I work I doubt I will have many updates. hope this project doesn't die lol :)
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